Hey all,
So I recently took a jump in to the Bally world with a Bally Alpha with a quick hit program. The machine worked well for a couple days then I upset it somehow and it wouldn't boot in to the game with "Call Attendant" on the upper screen.
Seeing that I had a clear chip, I decided to go for it as it seems to clear a lot of errors for others..... but not in my case.
The clear went well, inserted the OS and Game chips, it runs through all the tests, then locks up with a call attendant message.
Turning the key I get:
Machine Fault
gameApp(1393):
ASSERT_FAIL
assertion=(numDevices .= 1) && (numdevices ,=

file-BezelEffectMgr.cpp 202
function=int BezelEffectMgr::StartThreads []
If I reset the machine, it repeats..... any suggestions?