if the coin accepted light turns on, the coin relay on the left side of the reel mech is tripping when the coin switch goes down.
if you wanted to measure the 6VAC and 50VAC voltages at the transformer, you'd stick one meter probe on the common yellow wire (center-top lug) and poke the other two top lugs with the other probe. You should get around around 56V on the orange/red wire and 6.3V on the blue/red.
since your light and the coin relay are working tho, you should be fine.
the common yellow wire (30 on the schematics) goes all over the machine. One easy place to find it is a lug on the coin switch on the door.
if ya can post the following pics, that would help:
1] entire inside of door
2] coin mech area with the mech removed
3] entire left and right sides of the reel mech
4] area around/including the handle release relay
the circuit for the handle release goes thru a bunch of switches, and the circuit will be close to the one on the 742A-107 schematic found on
https://bingo.cdyn.com/slots/ - schems are the w-1046-xxx file in the appropriate folder.
a common problem is the coin rejector switch on the left side of the coin mech frame ... if you have one.
you can use the voltmeter or a jumper wire to find the problem ... got a preference? The trick is most of the places you need to attach things require pulling the reel mech or hopper out to attach the probe/jumper to the spot, so it any case having alligator clip jumper wires is handy.
if the game pays, that reduces the possible places the handle release isn't working.
to spin the reels, you can manually trip the handle release (push the armature plate onto the coil top), or you can pull/hold the spike sticking out the top of the handle box forward while pulling the handle down.
to set up a win, grab the spinning fan on the left side of the reels right when/after the reels kick (it won't hurt :-)). With the fan held, the reels won't index. Stop reel 1 on a symbol you want and let go of the fan until reel 1 indexes. Grab fan again and repeat for reels 2 and 3.
'course, the door is open when doing this, so once reel 3 indexes the hopper should turn on and start spitting out coins ... so either catch then, close the door far enough, or let them fill your shoes.